Get the Heck Out of Here, You Nerd!

I should have posted this weeks ago, when it was actually relevant, but:

Capcom's releasing a remake of Bionic Commando on XBox Live Arcade and the Playstation Network, called Bionic Commando Rearmed, to build excitement for the release of the new 3D Bionic Commando game for next-gen systems.

I'm highly excited. Bionic Commando, as the quotations at the start of the trailer make clear, is one of the great video games. I think what really makes Bionic Commando is its well-implemented physics. The game has a somewhat unique play mechanic: It's a platforming game where you can't jump. Instead, you have a bionic arm which you can extend to grab onto things. Once you've grabbed something, you can retract the arm to pull yourself up to it or you can use the arm to swing back and forth and propel yourself through the air. The controls are perfectly smooth and the physics are such that everything you do feels natural and intuitive.

More on this later. Bionic Commando was to be the next game in my long-abandoned Year of NES series, but I've been reluctant to write about it because it's territory that's been so heavily mined that I as worried that I'd have nothing interesting to say about it. But I've got a few ideas and should have something shortly.

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This page contains a single entry by Zach published on February 1, 2008 3:22 PM.

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